tag 2.4.2_beta_7
f3f6b8fad0f6b1548aac86da05729ad2aacb60b0
Archarodim <Archarodim@teaser.fr>
2009-08-07 02:21:59 +0200

Tagging as 2.4.2_beta_7


--------------------

Archarodim:
	- - Added new Shaman spell "Cure Toxins"
	- - Probably fixed the long standing issue of this beta phase (innacurate group/raid unit roster in race conditions). The fix may have side effects, it requires TESTING! (debug reports will still be generated though to confirm the fix)
	- Removed the random sorting option that has become completely useless and stupid.
	- changing the focused unit from a friendly one to another friendly one with a debuff did not trigger a debuff rescan of the 'focus' unit.
	- Fix self report function and beta warning (last commit broke them completely)
	- Forgot some message() calls.
	- Added a message when a LUA error is not from Decursive since Decursive hook appears in the debug stack whenever a LUA error occures.
	- TOC bump for WoW 3.2
	- - Decursive error reporter now able to report LUA errors happening while loading Decursive
	- code cleanup
	- - Decursive no longer uses the message() global Blizzard function to display error messages (corrupt install or debug report availbility). Blizzard broke message() in WoW 3.2 :/
	- - More data in debug reports about UnitGUID() strange behavior after group updates :/
	- - Added a dev version warning at start for people who complains about the error reports ;-)
	- - fixes a LUA error that occures in rare race conditions (Dcr_LiveList.lua:426: attempt to index field '?' (a nil value))
	- - small optimisation in the group scanning functions.
	- - Added more data to the sanity check report.
	- - fixes "Sanity check failed in LiveList:GetDebuff() no MUF for unit"
	- - MUF status were no longer updated after the last debuff was removed (bug introduced in beta6)
	- - Added the latency to the debug reporter.
	- - Sanity check update (more data) and tweaks
	- - Show MUFs only when their position is set correctly to avoid MUFs overlapping at maximum in race condition (entering combat while players are joining/leaving the raid).
	This won't prevent overlapping from happening since the player may enter in combat at any moment while the MUFs are being reordered. (this is rare though)
	- changed "Refresh speed" option value max limit from 20 to 82.
	- - Added a sanity check to confirm an hypothesis about why COMBAT_LOG_EVENT_UNFILTERED() fails sometimes.
	- - Fixes the virtual test affliction creation that was broken since the last commit.
